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<title>bdyammer's CGPortoflio Gallery</title>
<link>http://bdyammer.cgsociety.org/gallery/</link>
<description>bdyammer's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>R2 Marketing Concept</title>
	<link>http://bdyammer.cgsociety.org/gallery/612009</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1206249460_small.jpg"><br><br>This is one of the pieces I worked on that depicts one of the bosses the player will encounter in Resistance 2. Enjoy! Comments are most welcome.<br />
<br />
www.drawingmantis.blogspot.com]]>
	</description>
	<pubDate>Sun, 23 Mar 2008 05:17:44 +0000</pubDate>
	</item>
	<item>
	<title>R2 concept image 4</title>
	<link>http://bdyammer.cgsociety.org/gallery/589730</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1201624194_small.jpg"><br><br>Concept art showing an attack on a base. Featured in February issue of Game Informer.]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 16:30:36 +0000</pubDate>
	</item>
	<item>
	<title>R2 concept image 3</title>
	<link>http://bdyammer.cgsociety.org/gallery/589578</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1201593690_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 08:01:56 +0000</pubDate>
	</item>
	<item>
	<title>R2 concept image 2</title>
	<link>http://bdyammer.cgsociety.org/gallery/589577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1201593550_small.jpg"><br><br>R2 concept art featured in Game Informer magazine]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 07:59:42 +0000</pubDate>
	</item>
	<item>
	<title>R2 concept image</title>
	<link>http://bdyammer.cgsociety.org/gallery/589576</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1201593349_small.jpg"><br><br>Marketing concept image done for R2 ]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 07:56:11 +0000</pubDate>
	</item>
	<item>
	<title>Ratchet and Clank Future: TOD</title>
	<link>http://bdyammer.cgsociety.org/gallery/589575</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1201592357_small.jpg"><br><br>Color comp for the Metropolis level.]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 07:39:35 +0000</pubDate>
	</item>
	<item>
	<title>RFOM: Excavation</title>
	<link>http://bdyammer.cgsociety.org/gallery/472888</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1173596495_small.jpg"><br><br>This was one of the concept images that I worked on for Resistance: Fall of Man which has been made public to the media and is one of the unlockable concept art in the game. The image shows the Chimeran node embedded within an excavation site that was dug in the middle of a well known English city.]]>
	</description>
	<pubDate>Sun, 11 Mar 2007 07:01:38 +0000</pubDate>
	</item>
	<item>
	<title>Eden</title>
	<link>http://bdyammer.cgsociety.org/gallery/442919</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1166595269_small.jpg"><br><br>In order to achieve the utopian dream for mankind, the planet pays the price with monstrous energy refineries that tower within the cities. This was done in PhotoShop as well. Comments are welcome. Thanks.]]>
	</description>
	<pubDate>Wed, 20 Dec 2006 06:14:32 +0000</pubDate>
	</item>
	<item>
	<title>Untitled</title>
	<link>http://bdyammer.cgsociety.org/gallery/447755</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1167986561_small.jpg"><br><br>One of the first Resistance images released to the media. This is a matte painting using game assets, painting, and photos to recreate a nostalgic feel for the timeline for the game set in the fictional 1950's. ]]>
	</description>
	<pubDate>Fri, 05 Jan 2007 08:42:50 +0000</pubDate>
	</item>
	<item>
	<title>Eden's Wrath</title>
	<link>http://bdyammer.cgsociety.org/gallery/442592</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1166511798_small.jpg"><br><br>Underground resistance preparing for assault on the surface against those who erected the massive power plants.]]>
	</description>
	<pubDate>Tue, 19 Dec 2006 07:03:20 +0000</pubDate>
	</item>
	<item>
	<title>Derelict</title>
	<link>http://bdyammer.cgsociety.org/gallery/442926</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1166597185_small.jpg"><br><br>A derelict factory sits in the harbor. An old technology of the past, the factory remains an example  in this city as a symbol of society's harsh past. Photoshop painting. This concept was completed in a few hours. ]]>
	</description>
	<pubDate>Wed, 20 Dec 2006 06:46:30 +0000</pubDate>
	</item>
	<item>
	<title>De Young observation</title>
	<link>http://bdyammer.cgsociety.org/gallery/447744</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258802/258802_1167983589_small.jpg"><br><br>The new De Young Museum (San Francisco) personal sketch in grayscale.]]>
	</description>
	<pubDate>Fri, 05 Jan 2007 07:53:11 +0000</pubDate>
	</item>
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